Software engineering.
Overview
Works: | 42 works in 42 publications in 42 languages |
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Titles
Classical and object-oriented software engineering with UML and C++ /
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Control software for mechanical systems :object-oriented design in a real-time world /
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Come, let's play :scenario-based programming using LSCs and the play-engine /
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Service-oriented software system engineering :challenges and practices /
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Software product line engineering :foundations, principles, and techniques /
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Practical support for CMMI-SW software project documantation :using IEEE software enginering standards /
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CMMI :guidelines for process integration and product improvement /
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Patterns for time-triggered embedded systems :building reliable applications with the 8051 family of microcontrollers /
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The design and implementation of multimedia software with examples in Java /
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Engineering software as a service :an agile approach using cloud computing /
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Object oriented software technologies in telecommunicationsfrom theory to practice /
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Object oriented software technologies in telecommunicationsfrom theory to practice /
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Object-oriented programming in SIMOTION :best principles, program examples and software concepts according to IEC 61131-3 /
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Advances in service-oriented and cloud computing :workshops of ESOCC 2016, Vienna, Austria, September 5-7, 2016, revised selected papers /
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Head and neck tumor segmentation :First Challenge, HECKTOR 2020, held in conjunction with MICCAI 2020, Lima, Peru, October 4, 2020, proceedings /
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IoT streams for data-driven predictive maintenance and IoT, Edge, and mobile for embedded machine learning :Second International Workshop, IoT Streams 2020 and First International Workshop, ITEM 2020, co-located with ECML/PKDD 2020 Ghent, Belgium, September 14-18, 2020, revised selected papers /
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Patterns of software construction :how to predictably build results /
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