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Computer animationalgorithms and tec...
~
Parent, Rick.
Computer animationalgorithms and techniques /
Record Type:
Electronic resources : Monograph/item
Title/Author:
Computer animation/ Rick Parent.
Reminder of title:
algorithms and techniques /
Author:
Parent, Rick.
Published:
San Francisco :Morgan Kaufmann Publishers,�002.
Description:
1 online resource (xxii, 527 pages) :illustrations (some color).
Subject:
Computer animation. -
Online resource:
Click here for online access to this book (查閱全文) (EBSCO eBook)
ISBN:
0585455511
ISBN:
9780585455518
ISBN:
9781558605794
ISBN:
1558605797
Computer animationalgorithms and techniques /
Parent, Rick.
Computer animation
algorithms and techniques /[electronic resource] :Rick Parent. - San Francisco :Morgan Kaufmann Publishers,�002. - 1 online resource (xxii, 527 pages) :illustrations (some color). - The Morgan Kaufmann series in computer graphics and geometric modeling. - Morgan Kaufmann series in computer graphics and geometric modeling..
Includes bibliographical references and index.
Foreword -- Preface -- Chapter 1 -- Introduction -- Chapter 2 -- Technical Background -- Chapter 3 -- Interpolation and Basic Techniques -- Chapter 4 -- Advanced Algorithms -- Chapter 5 -- Natural Phenomena -- Chapter 6 -- Modeling and Animating Articulated Figures -- Appendix A -- Rendering Issues -- Appendix B -- Background Information and Techniques -- Index -- About the Author.
Whether you're a programmer developing new animation functionality or an animator trying to get the most out of your current animation software, Computer Animation: Algorithms and Techniques will help work more efficiently and achieve better results. For programmers, this book provides a solid theoretical orientation and extensive practical instruction-information you can put to work in any development or customization project. For animators, it provides crystal-clear guidance on determining which of your concepts can be realized using commercially available products, which demand custom programming, and what development strategies are likely to bring you the greatest success. * Expert instruction from a pace-setting computer graphics researcher. * Provides in-depth coverage of established and emerging animation algorithms. * For readers who lack a strong scientific background, introduces the necessary concepts from mathematics and physics. * Illustrates advanced programming techniques with highly detailed working examples. * Via the companion Web site, provides lecture notes from the author's course for professors, example animations based on the programs covered in the book, Java applets, and links to relevant Web sites. * Special contributions from Dave S. Ebert on Natural Phenomena in Chapter 5 * Special contributions from Scott King, Meg Geroch, Doug Roble, and Matt Lewis on Articulated Figures in Chapter 6.
ISBN: 0585455511
Source: 97028:97028Elsevier Science & Technologyhttp://www.sciencedirect.comSubjects--Topical Terms:
149983
Computer animation.
Index Terms--Genre/Form:
172687
Electronic books.
LC Class. No.: TR897.7 / .P36 2002eb
Dewey Class. No.: 006.6/96
Computer animationalgorithms and techniques /
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Whether you're a programmer developing new animation functionality or an animator trying to get the most out of your current animation software, Computer Animation: Algorithms and Techniques will help work more efficiently and achieve better results. For programmers, this book provides a solid theoretical orientation and extensive practical instruction-information you can put to work in any development or customization project. For animators, it provides crystal-clear guidance on determining which of your concepts can be realized using commercially available products, which demand custom programming, and what development strategies are likely to bring you the greatest success. * Expert instruction from a pace-setting computer graphics researcher. * Provides in-depth coverage of established and emerging animation algorithms. * For readers who lack a strong scientific background, introduces the necessary concepts from mathematics and physics. * Illustrates advanced programming techniques with highly detailed working examples. * Via the companion Web site, provides lecture notes from the author's course for professors, example animations based on the programs covered in the book, Java applets, and links to relevant Web sites. * Special contributions from Dave S. Ebert on Natural Phenomena in Chapter 5 * Special contributions from Scott King, Meg Geroch, Doug Roble, and Matt Lewis on Articulated Figures in Chapter 6.
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0 based onreview(s)
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