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GPU pro 360 guide to GPGPU /
紀錄類型:
書目-語言資料,印刷品 : 單行本
正題名/作者:
GPU pro 360 guide to GPGPU // edited by Wolfgang Engel.
其他作者:
Engel, Wolfgang F.
出版者:
Boca Raton, FL :CRC Press/Taylor & Francis Group,c2019.
面頁冊數:
xv, 364 p. :ill. (chiefly col.) ;24 cm.
附註:
"An A K Peters book."
標題:
Computer graphics. -
ISBN:
9781138484399 (pbk.)
ISBN:
9781138484412 (bound) :
GPU pro 360 guide to GPGPU /
GPU pro 360 guide to GPGPU /
edited by Wolfgang Engel. - Boca Raton, FL :CRC Press/Taylor & Francis Group,c2019. - xv, 364 p. :ill. (chiefly col.) ;24 cm.
"An A K Peters book."
Includes bibliographical references.
"2D distance field generation with the GPU" -- "Order-independent transparency using per-pixel linked lists" -- Simple and fast fluids -- "A fast poisson solver for OpenCL using multigrid methods" -- GPGPU -- "Volumetric transparency with per-pixel fragment lists" -- "Practical binary surface and solid voxelization with direct3D 11" -- "Interactive ray tracing using the compute shader in DirectX 11" -- GPGPU -- "Bit-trail traversal for stackless LBVH on DirectCompute" -- "Real-time jpeg compression using directcompute" -- Compute -- Hair simulation in TressFX -- "Object-order ray tracing for fully dynamic scenes" -- Quadtrees on the GPU -- "Two-level constraint solver and pipelined local batching for rigid body simulation on GPUs" -- "Non-separable 2D, 3D, and 4D filtering with CUDA" -- Compute -- Compute-based tiled culling -- "Rendering vector displacement-mapped surfaces in a GPU ray tracer" -- "Smooth probabilistic ambient occlusion for volume rendering" -- Compute -- "Octree mapping from a depth camera" -- Interactive sparse eulerian fluid.
This book gathers all the content from the GPU Pro series (Vols 1-7; 2010-2016) into a convenient single source anthology covering general compute functionality in computer graphics. It covers ready-to-use ideas and procedures that can help solve many computer graphics programming challenges. The 19 articles by leading programmers contained in this volume focus on techniques that include going beyond the normal pixel and triangle scope of GPUs and take advantage of the parallelism of modern graphic processors to accomplish such tasks--
ISBN: 9781138484399 (pbk.)
LCCN: 2018020469Subjects--Topical Terms:
146911
Computer graphics.
LC Class. No.: T385 / .G68878 2018
Dewey Class. No.: 006.6
GPU pro 360 guide to GPGPU /
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