Computer games - Programming.
Overview
| Works: | 11 works in 11 publications in 11 languages | |
|---|---|---|
Titles
Game and graphics programming for iOS and Android with OpenGL ES 2.0 /
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(Language materials, printed)
Ogre 3D 1.7 beginner's guide :create real time 3D applications using Ogre 3D from scratch /
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(Language materials, printed)
Panda3D 1.7 game developer's cookbook :over 80 recipes for developing 3D games with Panda3D, a full-scale 3D game engine /
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(Language materials, printed)
Unity 3.x scripting :write efficient, reusable scripts to build custom characters, game environments, and control enemy AI in your Unity game /
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(Language materials, printed)
Flash game development by example :build 9 classic Flash games and learn game development along the way /
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