Language:
繁體中文
English
日文
說明(常見問題)
南開科技大學
圖書館首頁
編目中圖書申請
登入
回首頁
切換:
標籤
|
MARC模式
|
ISBD
Guide to graphics software tools
~
Chen, Jim X.
Guide to graphics software tools
紀錄類型:
書目-電子資源 : 單行本
正題名/作者:
Guide to graphics software tools/ Jim X. Chen.
作者:
Chen, Jim X.
出版者:
New York :Springer,�003.
面頁冊數:
1 online resource (xxiv, 503 pages) :illustrations.
標題:
Computer graphics. -
電子資源:
Click here for online access to this book (查閱全文) (EBSCO eBook)
ISBN:
0387224300
ISBN:
9780387224305
ISBN:
0585472548
ISBN:
9780585472546
Guide to graphics software tools
Chen, Jim X.
Guide to graphics software tools
[electronic resource] /Jim X. Chen. - New York :Springer,�003. - 1 online resource (xxiv, 503 pages) :illustrations. - Springer professional computing. - Springer professional computing..
Includes bibliographical references and index.
Cover -- Preface -- Table of Contents -- 1. Objects and Models -- 2. Transformation and Viewing -- 3. Color and Lighting -- 4. Blending and Texture Mapping -- 5. Advanced Topics -- 6. Low-Level Graphics Libraries -- 7. Visualization -- 8. Modeling and Rendering -- 9. Animation and Simulation -- 10. Virtual Reality -- 11. Web3D Tools and Networked Environment -- 12. 3D File Formats -- Appendix: Graphics Software Tools.
Today, graphics software tools open up new areas and form into different combinations of multiple functions. Learning graphics programming is time consuming, and the many new graphics tools might seem overwhelming. If we know how graphics work and what basic functions the graphics tools provide, we can understand and employ some of the tools without spending much precious time to learn all the details that may not be applicable. There are many books on graphics principles and practice already. However, there is no book available as a helpful entry point on widely used graphics software tools for specialists and nonspecialists alike. Today, many scientists in different disciplines realize the power of graphics, but are also bewildered by the numerous graphics tools. More often than not, they choose the improper software tools and end up with unsatisfactory results. This book introduces and categorizes the most commonly used graphics tools and their applications. The purpose is not to provide an exhausting list of tools and their explicit functions, but instead to provide scientific researchers different means and application areas in computer graphics, and help to efficiently use visualization, modeling, simulation, and virtual reality to complement their research needs. The guide will include coverage of the most widely used commercial software, freeware and open-source software. proposal attached.
ISBN: 0387224300Subjects--Topical Terms:
146911
Computer graphics.
Index Terms--Genre/Form:
172687
Electronic books.
LC Class. No.: T385 / .C473 2003eb
Dewey Class. No.: 006.6/6
Guide to graphics software tools
LDR
:04108nmm 2200481Ia 4500
001
1000050744
005
20150319034828.0
006
m o d
007
cr cn|||||||||
008
031007s2003 nyua ob 001 0 eng d
019
$a
54885981
$a
55050949
$a
228372534
$a
232302110
$a
276800513
$a
456044433
$a
475381496
$a
559134180
$a
647290373
$a
722206383
$a
793527735
020
$a
0387224300
$q
(electronic bk.)
020
$a
9780387224305
$q
(electronic bk.)
020
$a
0585472548
$q
(electronic bk.)
020
$a
9780585472546
$q
(electronic bk.)
020
$z
9780387950495
020
$z
0387950494
035
$a
(OCoLC)53160249
$z
(OCoLC)54885981
$z
(OCoLC)55050949
$z
(OCoLC)228372534
$z
(OCoLC)232302110
$z
(OCoLC)276800513
$z
(OCoLC)456044433
$z
(OCoLC)475381496
$z
(OCoLC)559134180
$z
(OCoLC)647290373
$z
(OCoLC)722206383
$z
(OCoLC)793527735
035
$a
ocm53160249
040
$a
N$T
$b
eng
$e
pn
$c
N$T
$d
OCL
$d
YDXCP
$d
OCLCQ
$d
TUU
$d
OCLCQ
$d
TNF
$d
VVN
$d
UAB
$d
DKDLA
$d
MERUC
$d
CCO
$d
E7B
$d
QE2
$d
OCLCO
$d
OCLCQ
$d
GW5XE
$d
OCLCF
$d
OCLCA
$d
OCLCQ
$d
NLGGC
$d
OCLCQ
$d
YNG
$d
CAI
$d
IDEBK
049
$a
MAIN{me_controlnum}
050
4
$a
T385
$b
.C473 2003eb
072
7
$a
COM
$x
012050
$2
bisacsh
072
7
$a
PHO
$x
024000
$2
bisacsh
072
7
$a
TEC
$x
015000
$2
bisacsh
072
7
$a
COM
$x
087020
$2
bisacsh
082
0 4
$a
006.6/6
$2
22
100
1
$a
Chen, Jim X.
$3
1000066837
245
1 0
$a
Guide to graphics software tools
$h
[electronic resource] /
$c
Jim X. Chen.
260
$a
New York :
$b
Springer,
$c
�003.
300
$a
1 online resource (xxiv, 503 pages) :
$b
illustrations.
336
$a
text
$b
txt
$2
rdacontent
337
$a
computer
$b
c
$2
rdamedia
338
$a
online resource
$b
cr
$2
rdacarrier
490
1
$a
Springer professional computing
504
$a
Includes bibliographical references and index.
505
0
$a
Cover -- Preface -- Table of Contents -- 1. Objects and Models -- 2. Transformation and Viewing -- 3. Color and Lighting -- 4. Blending and Texture Mapping -- 5. Advanced Topics -- 6. Low-Level Graphics Libraries -- 7. Visualization -- 8. Modeling and Rendering -- 9. Animation and Simulation -- 10. Virtual Reality -- 11. Web3D Tools and Networked Environment -- 12. 3D File Formats -- Appendix: Graphics Software Tools.
520
$a
Today, graphics software tools open up new areas and form into different combinations of multiple functions. Learning graphics programming is time consuming, and the many new graphics tools might seem overwhelming. If we know how graphics work and what basic functions the graphics tools provide, we can understand and employ some of the tools without spending much precious time to learn all the details that may not be applicable. There are many books on graphics principles and practice already. However, there is no book available as a helpful entry point on widely used graphics software tools for specialists and nonspecialists alike. Today, many scientists in different disciplines realize the power of graphics, but are also bewildered by the numerous graphics tools. More often than not, they choose the improper software tools and end up with unsatisfactory results. This book introduces and categorizes the most commonly used graphics tools and their applications. The purpose is not to provide an exhausting list of tools and their explicit functions, but instead to provide scientific researchers different means and application areas in computer graphics, and help to efficiently use visualization, modeling, simulation, and virtual reality to complement their research needs. The guide will include coverage of the most widely used commercial software, freeware and open-source software. proposal attached.
588
0
$a
Print version record.
650
0
$a
Computer graphics.
$3
146911
650
0
$a
Computer software.
$3
175188
650
6
$a
Infographie.
$3
1000066838
650
6
$a
Informatique.
$3
1000066839
650
7
$a
COMPUTERS
$x
Image Processing.
$2
bisacsh
$3
1000063541
650
7
$a
PHOTOGRAPHY
$x
Techniques
$x
Digital.
$2
bisacsh
$3
1000063542
650
7
$a
TECHNOLOGY & ENGINEERING
$x
Imaging Systems.
$2
bisacsh
$3
1000063391
650
7
$a
COMPUTERS
$x
Digital Media
$x
Graphics Applications.
$2
bisacsh
$3
1000063543
655
4
$a
Electronic books.
$2
local.
$3
172687
776
0 8
$i
Print version:
$a
Chen, Jim X.
$t
Guide to graphics software tools.
$d
New York : Springer, �003
$z
0387950494
$w
(DLC) 2002070738
$w
(OCoLC)49902904
830
0
$a
Springer professional computing.
$3
1000063732
856
4 0
$3
EBSCOhost
$u
http://search.ebscohost.com/login.aspx?direct=true&scope=site&db=nlebk&db=nlabk&AN=98880
$z
Click here for online access to this book (查閱全文) (EBSCO eBook)
938
$a
ebrary
$b
EBRY
$n
ebr10047728
938
$a
EBSCOhost
$b
EBSC
$n
98880
938
$a
YBP Library Services
$b
YANK
$n
2296276
938
$a
Ingram Digital eBook Collection
$b
IDEB
$n
929
0 筆讀者評論
館藏地:
全部
線上資料庫 (Online Resource)
出版年:
卷號:
館藏
1 筆 • 頁數 1 •
1
條碼號
典藏地名稱
館藏流通類別
資料類型
索書號
使用類型
借閱狀態
預約人數
備註欄
附件
OE0046003
線上資料庫 (Online Resource)
線上資源
線上電子書
OE
一般(Normal)
在架
0
1 筆 • 頁數 1 •
1
多媒體
評論
新增評論
分享你的心得
建立或儲存個人書籤
書目轉出
取書館別
處理中
...
變更密碼
登入