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Card Games for Dummies.
~
Rigal, Barry.
Card Games for Dummies.
紀錄類型:
書目-語言資料,印刷品 : 單行本
正題名/作者:
Card Games for Dummies./
作者:
Rigal, Barry.
其他作者:
Sharif, Omar.
面頁冊數:
1 online resource (386 pages)
標題:
Card games. -
電子資源:
Click to View - 點擊此處查看電子書全文
ISBN:
9780471782612
Card Games for Dummies.
Rigal, Barry.
Card Games for Dummies.
- 2nd ed. - 1 online resource (386 pages) - For dummies. - For dummies.
Intro -- Card Games For Dummies, 2nd Edition -- Dedication -- About the Author -- Author's Acknowledgments -- Contents at a Glance -- Table of Contents -- Foreword -- Introduction -- About This Book -- Conventions Used in This Book -- What You're Not to Read -- Foolish Assumptions -- How This Book Is Organized -- Icons Used in This Book -- Where to Go from Here -- Part I: Discovering Card Games -- Chapter 1: Card Game Basics -- Talking the Talk -- Preparing to Play -- Making a Declaration -- Playing the Game -- Selecting the Best Card Game -- Chapter 2: Solitaire -- Acquainting Yourself with Solitaire Terms -- Putting the Squeeze on Accordion -- Piling It On in Calculation -- Reserving Your Time for Canfield -- Striking Gold with Klondike -- Living La Belle Lucie -- Practicing Poker Patience -- Befriending Spite and Malice -- Chapter 3: Children's Games -- Beggar My Neighbor -- Snap, Animals, and Slapjack -- War -- Fish and Friends -- Cheat -- Old Maid -- Spit (or Speed) -- Part II: Getting Rid of Cards -- Chapter 4: Rummy -- Rummy: Throw a Combo and Go -- Gin Rummy: Knocking Your Foe Down -- 500 Rummy: Moving the Pile -- Chapter 5: Canasta -- Accepting Your Canasta Mission -- Tallying Your Scores -- Making Do with Two (or Three): Short-Handed Canasta -- Hand and Foot -- Chapter 6: Eights -- Eights: Simple Is as Simple Does -- Mau Mau: Staking Out a Stock Pile -- Neuner: Matching and Stacking -- Switch: Avoiding the Double Agents -- Chapter 7: Fan Tan -- Accepting Your Fan Tan Mission -- Double-Deck Fan Tan -- Trump Fan Tan -- Crazy Tan -- Part III: Taking Tricks -- Chapter 8: Whist -- What's the Whist All About? -- Incorporating Basic Whist Strategy -- Three-Handed Whist -- German (Two-Handed) Whist -- Bid Whist -- Chapter 9: Oh Hell! and Other Exact Bidding Games -- Oh Hell! -- Romanian Whist -- Ninety-Nine -- Chapter 10: Euchre.
Card games offer loads of fun and one of the best socializing experiences out there. But picking up winning card strategies is a bit of a challenge, and though your buddies may think that picking up the rules of the game is easy, winning is a totally different story. With Card Games For Dummies, Second Edition, you'll not only be able to play the hottest card games around, you can also apply game-winning strategies and tips to have fun and beat your opponents. Now updated, this hands-on guide shows you everything you need to know-the basics, the tricks, and the techniques-to become a master card player, with expanded coverage on poker as well as online gaming and tournaments. Soon you will have the card-playing power to: Pin down your opponents in Texas Hold'em Show off your power in Stud Poker Hit wisely in Blackjack Break hearts ruthlessly in Hearts Mix up the night with Gin and Rummy Build yourself a victory in Bridge Send them fishing in Go Fish This straightforward, no-nonsense guide features great ways to improve your game and have more fun, as well as a list of places to find out more about your favorite game. It also profiles different variations of each game, making you a player for all seasons!.
ISBN: 9780471782612Subjects--Topical Terms:
164037
Card games.
Index Terms--Genre/Form:
172687
Electronic books.
LC Class. No.: GV1243.R54 2005
Dewey Class. No.: 795.4
Card Games for Dummies.
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Intro -- Card Games For Dummies, 2nd Edition -- Dedication -- About the Author -- Author's Acknowledgments -- Contents at a Glance -- Table of Contents -- Foreword -- Introduction -- About This Book -- Conventions Used in This Book -- What You're Not to Read -- Foolish Assumptions -- How This Book Is Organized -- Icons Used in This Book -- Where to Go from Here -- Part I: Discovering Card Games -- Chapter 1: Card Game Basics -- Talking the Talk -- Preparing to Play -- Making a Declaration -- Playing the Game -- Selecting the Best Card Game -- Chapter 2: Solitaire -- Acquainting Yourself with Solitaire Terms -- Putting the Squeeze on Accordion -- Piling It On in Calculation -- Reserving Your Time for Canfield -- Striking Gold with Klondike -- Living La Belle Lucie -- Practicing Poker Patience -- Befriending Spite and Malice -- Chapter 3: Children's Games -- Beggar My Neighbor -- Snap, Animals, and Slapjack -- War -- Fish and Friends -- Cheat -- Old Maid -- Spit (or Speed) -- Part II: Getting Rid of Cards -- Chapter 4: Rummy -- Rummy: Throw a Combo and Go -- Gin Rummy: Knocking Your Foe Down -- 500 Rummy: Moving the Pile -- Chapter 5: Canasta -- Accepting Your Canasta Mission -- Tallying Your Scores -- Making Do with Two (or Three): Short-Handed Canasta -- Hand and Foot -- Chapter 6: Eights -- Eights: Simple Is as Simple Does -- Mau Mau: Staking Out a Stock Pile -- Neuner: Matching and Stacking -- Switch: Avoiding the Double Agents -- Chapter 7: Fan Tan -- Accepting Your Fan Tan Mission -- Double-Deck Fan Tan -- Trump Fan Tan -- Crazy Tan -- Part III: Taking Tricks -- Chapter 8: Whist -- What's the Whist All About? -- Incorporating Basic Whist Strategy -- Three-Handed Whist -- German (Two-Handed) Whist -- Bid Whist -- Chapter 9: Oh Hell! and Other Exact Bidding Games -- Oh Hell! -- Romanian Whist -- Ninety-Nine -- Chapter 10: Euchre.
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Acquainting Yourself with Euchre -- Picking Partners -- Striking a Fair Deal -- Determining the Trump Suit -- Jacking Up the Card Rankings -- Bidding for Tricks -- Tallying Your Score -- Playing for Bigger Stakes Alone -- Tricking for Points, Not Treats -- Chapter 11: Spades -- Grasping the Basics of Spades -- Digging Spades for Less Than Four -- Chapter 12: Contract Bridge and Mini-Bridge -- Mini-Bridge -- Crossing to Bridge -- Part IV: Scoring or Avoiding Points -- Chapter 13: Hearts -- Getting to the Heart of the Matter -- Hearts with Three or Five-Plus Players -- Honeymoon Hearts -- Black Maria -- Cancellation Hearts -- Chapter 14: Pinochle -- Pinochle for Two -- Pinochle for Three: Auction Pinochle -- Partnership Auction Pinochle -- Chapter 15: Setback -- Getting Setback Savvy -- Grab a Friend: Partnership Setback -- Setback for Three or Six -- Part V: Adding and Climbing -- Chapter 16: Cribbage -- Starting Off on the Right Foot -- Playing Cribbage for Stakes: Lurches and Skunks -- Five-Card Cribbage -- Cribbage for Three Players -- Chapter 17: President -- Lobbying for the Basics of President -- Palace -- Chapter 18: Blackjack -- Social Blackjack -- Planning Your Basic Blackjack Strategy -- Casino Blackjack -- Part VI: Playing Poker -- Chapter 19: Shuffling Through Poker Basics -- Covering the Poker Bases -- Getting Started: Basic Play -- Bluffing Dos and Don'ts -- Reading Your Opponents -- Chapter 20: Draw Poker -- Five-Card Draw -- Chapter 21: Stud Poker -- Seven-Card Stud: Betting Down the River -- Surveying the Stud Landscape: Table Strategy -- Five-Card Stud -- Chapter 22: Texas Hold 'Em -- Holding 'Em Up - Texas Style -- Strategically Speaking: Calling, Folding, and Raising -- Seizing Opportunities to Play Hold 'Em -- Chapter 23: Omaha -- Getting to Know Omaha High/Low -- Winning High/Low Strategy -- Omaha High.
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Part VII: The Part of Tens -- Chapter 24: Ten Ways to Improve Your Game and Have More Fun -- Treating Your Partner with Respect -- Give Yourself a Reality Check -- Keep Your Celebrations to Yourself -- Know When the Time Is Ripe -- Cut Yourself Off -- Paint a Picture of Your Opponents' Cards -- March to the Beat of Your Own Drum -- Talk Through the Cards -- Count Down to Victory -- Have Fun! -- Chapter 25: Ten Places to Find More Information on Your Game -- The Internet -- Software and Live Sites on Computers -- Discussion Groups -- Gaming Bodies -- Books -- Newspapers and Magazines -- Playing with the Big Dogs -- Tournaments -- Going Straight to a Gaming Source -- Clubs -- Index.
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Card games offer loads of fun and one of the best socializing experiences out there. But picking up winning card strategies is a bit of a challenge, and though your buddies may think that picking up the rules of the game is easy, winning is a totally different story. With Card Games For Dummies, Second Edition, you'll not only be able to play the hottest card games around, you can also apply game-winning strategies and tips to have fun and beat your opponents. Now updated, this hands-on guide shows you everything you need to know-the basics, the tricks, and the techniques-to become a master card player, with expanded coverage on poker as well as online gaming and tournaments. Soon you will have the card-playing power to: Pin down your opponents in Texas Hold'em Show off your power in Stud Poker Hit wisely in Blackjack Break hearts ruthlessly in Hearts Mix up the night with Gin and Rummy Build yourself a victory in Bridge Send them fishing in Go Fish This straightforward, no-nonsense guide features great ways to improve your game and have more fun, as well as a list of places to find out more about your favorite game. It also profiles different variations of each game, making you a player for all seasons!.
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Electronic reproduction. Ann Arbor, Michigan : ProQuest Ebook Central, 2019. Available via World Wide Web. Access may be limited to ProQuest Ebook Central affiliated libraries.
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