Computer graphics.
概観
| 著作: | 12 作品に 12 出版物中に 12 言語 | |
|---|---|---|
タイトル
OpenGL 4.0 shading language cookbook :over 60 highly focused, practical recipes to maximize your use of the OpenGL shading language /
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Away3D 3.6 essentials :take flash to the next dimension by creating detailer, animated, and interactive 3D worlds with Away3D /
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Ogre 3D 1.7 beginner's guide :create real time 3D applications using Ogre 3D from scratch /
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Panda3D 1.7 game developer's cookbook :over 80 recipes for developing 3D games with Panda3D, a full-scale 3D game engine /
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